Analysis published 19 Jun 2026

AI-generated · cited to primary sources · not investment advice

Take-Two Interactive Software, Inc. - Common Stock (TTWO) Jun 2025 Filing Analysis

01 · Management Credibility

Does management do what it says?

In progressGaming And Interactive Media Revenue Growth
60/100

Management has successfully released three of the four major 2K titles (Mafia: The Old Country, NBA 2K26, and Borderlands 4) as of the reporting date, with WWE 2K26 still planned for the remainder of the fiscal year. (1 in progress across 1 tracked commitment)

We expect to recognize approximately $1,119.9 of this balance as revenue over the next 12 months, and the remainder thereafter.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.12
RevisedGaming And Interactive Media Product or Capex Inflection
50/100

Management has delayed the planned release of Grand Theft Auto VI from May 2026 to November 19, 2026. This represents a delay of approximately two quarters, pushing the release further into Fiscal Year 2027. (2 revised across 2 tracked commitments)

Rockstar Games continues to invest in the franchise and announced that Grand Theft Auto VI is planned for release on May 26, 2026, during our fiscal year 2027.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.35
RevisedGaming And Interactive Media Capital Allocation
50/100

Management has raised the anticipated capital expenditure target for fiscal year 2026 from $140.0 million to approximately $180.0 million. As of September 30, 2025, $57.0 million has been spent. (2 revised across 2 tracked commitments)

In fiscal year 2026, we anticipate capital expenditures to be approximately $140.0.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.47
Gaming And Interactive Media Fed Rate Cycle

Management of interest rate risk through short-term investment portfolio — target: Maturities of less than two years

We seek to manage our interest rate risk by maintaining a short-term investment portfolio that includes corporate bonds with high credit quality and maturities of less than two years.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.49

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02 · Business Model

How durable is the business?

Gaming And Interactive Media M&A and Portfolio Action
80/100

The company's brand moat is expanding through the strategic acquisition of Gearbox Entertainment, adding the 'Borderlands' and 'Tiny Tina's Wonderlands' franchises to its owned IP portfolio. (2 expanding)

On June 11, 2024, we completed the purchase of 100% of the issued and outstanding capital stock of The Gearbox Entertainment Company, Inc. ("Gearbox") ... to strengthen our industry-leading creative talent and portfolio of owned intellectual property.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.31
Gaming And Interactive Media Unit Economics
80/100

The company is reinforcing its technology moat by increasing R&D spending by 18.9%, primarily due to higher personnel expenses following the Gearbox acquisition. (1 expanding)

Research and development expenses increased by $41.6 for the three months ended June 30, 2025 ... primarily due to (i) the timing of tax related credits ... and (ii) higher personnel expense due to the acquisition of Gearbox.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.41

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04 · Risk

What could break the thesis?

Gaming And Interactive Media Product or Capex Inflection

Risk is intensifying as the company has now committed to a specific release window of May 26, 2026 (Fiscal Year 2027), creating a high-stakes deadline for the company's most critical financial driver. (3 intensifying, 1 stable)

Rockstar plans to release Grand Theft Auto VI on May 26, 2026, during our fiscal year 2027.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.35
Gaming And Interactive Media Policy and Regulation

Risk is stable but remains a key monitoring point; international revenue remains significant at 40.1% of total net revenue, and management explicitly cited global tariff policies as a threat to hardware platform growth. (2 stable)

The success of our business is dependent upon consumer acceptance of these platforms... which could be impacted by global economic factors, including global tariff policies.

Take-Two Interactive Software, Inc. - Common Stock · QUARTERLY_REPORT · Jun 2025 · p.37

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